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149
results
  • gm:OrientablePrimitive(gm)1.000
    n/a (use in LOD)
    http://def.seegrid.csiro.au/isotc211/iso19107/2003/geometry#OrientablePrimitive
  • gm:boundingBox(gm)1.000
    n/a (use in LOD)
    http://def.seegrid.csiro.au/isotc211/iso19107/2003/geometry#boundingBox
  • gm:lowerCorner(gm)1.000
    n/a (use in LOD)
    http://def.seegrid.csiro.au/isotc211/iso19107/2003/geometry#lowerCorner
  • ludo-gm:ArtRequirement(ludo-gm)1.000
    n/a (use in LOD)
    http://ns.inria.fr/ludo/v1/gamemodel#ArtRequirement
  • ludo-gm:ComputedResult(ludo-gm)1.000
    n/a (use in LOD)
    http://ns.inria.fr/ludo/v1/gamemodel#ComputedResult
  • ludo-gm:Constraint(ludo-gm)1.000
    n/a (use in LOD)
    http://ns.inria.fr/ludo/v1/gamemodel#Constraint
  • ludo-gm:DecidingCondition(ludo-gm)1.000
    n/a (use in LOD)
    http://ns.inria.fr/ludo/v1/gamemodel#DecidingCondition
  • ludo-gm:DifficultyIndicator(ludo-gm)1.000
    n/a (use in LOD)
    http://ns.inria.fr/ludo/v1/gamemodel#DifficultyIndicator
  • ludo-gm:GameEvent(ludo-gm)1.000
    n/a (use in LOD)
    http://ns.inria.fr/ludo/v1/gamemodel#GameEvent
  • ludo-gm:GamePlayer(ludo-gm)1.000
    n/a (use in LOD)
    http://ns.inria.fr/ludo/v1/gamemodel#GamePlayer
123...15

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  • Games (130)
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Vocabulary

  • gm (149)
  • ludo (130)
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