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149
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  • ludo-gm:GameObject(ludo-gm)1.000
    n/a (use in LOD)
    http://ns.inria.fr/ludo/v1/gamemodel#GameObject
  • ludo-gm:GameObjective(ludo-gm)1.000
    n/a (use in LOD)
    http://ns.inria.fr/ludo/v1/gamemodel#GameObjective
  • ludo-gm:GameScoringRule(ludo-gm)1.000
    n/a (use in LOD)
    http://ns.inria.fr/ludo/v1/gamemodel#GameScoringRule
  • ludo-gm:GameStructure(ludo-gm)1.000
    n/a (use in LOD)
    http://ns.inria.fr/ludo/v1/gamemodel#GameStructure
  • ludo-gm:Inventory(ludo-gm)1.000
    n/a (use in LOD)
    http://ns.inria.fr/ludo/v1/gamemodel#Inventory
  • ludo-gm:InventoryState(ludo-gm)1.000
    n/a (use in LOD)
    http://ns.inria.fr/ludo/v1/gamemodel#InventoryState
  • ludo-gm:ObjectVitality(ludo-gm)1.000
    n/a (use in LOD)
    http://ns.inria.fr/ludo/v1/gamemodel#ObjectVitality
  • ludo-gm:Presentation-basedStructure(ludo-gm)1.000
    n/a (use in LOD)
    http://ns.inria.fr/ludo/v1/gamemodel#Presentation-basedStructure
  • ludo-gm:Training-basedStructure(ludo-gm)1.000
    n/a (use in LOD)
    http://ns.inria.fr/ludo/v1/gamemodel#Training-basedStructure
  • ludo-gm:hasAppearance(ludo-gm)1.000
    n/a (use in LOD)
    http://ns.inria.fr/ludo/v1/gamemodel#hasAppearance
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