Vocabs
Terms
Agents
SPARQL/Dump
Terms
18
results
game:madeBy
(
game
)
0.264
n/a (use in LOD)
http://data.totl.net/game/madeBy
rdfs:label
made
by
localName
made
By
game:winner
(
game
)
0.213
n/a (use in LOD)
http://data.totl.net/game/winner
rdfs:label
game won
by
vgo:PlayerEvent
(
vgo
)
0.180
n/a (use in LOD)
http://purl.org/net/VideoGameOntology#PlayerEvent
rdfs:comment
vgo:InstantaneousEvent that is
caused
by
the player. For example
@en
vgo:isEventTriggeredByCharacter
(
vgo
)
0.173
n/a (use in LOD)
http://purl.org/net/VideoGameOntology#isEventTriggeredByCharacter
rdfs:label
is event triggered
by
character
@en
rdfs:comment
. This describes that an event is often
caused
by
a, a character controlled
by
a player or a computer
@en
localName
isEventTriggeredByCharacter
vgo:isEventAssociatedToPlayer
(
vgo
)
0.058
n/a (use in LOD)
http://purl.org/net/VideoGameOntology#isEventAssociatedToPlayer
rdfs:comment
have
caused
an event to happen through the actions
@en
game:newState
(
game
)
0.053
n/a (use in LOD)
http://data.totl.net/game/newState
rdfs:comment
The new state created
by
a move.
ludo-gm:GameKnowledgeBase
(
ludo-gm
)
0.034
n/a (use in LOD)
http://ns.inria.fr/ludo/v1/gamemodel#GameKnowledgeBase
rdfs:comment
A Knowledge Base to be used
by
the game.
@en
game:capturesLocation
(
game
)
0.026
n/a (use in LOD)
http://data.totl.net/game/capturesLocation
rdfs:comment
A location which is captured
by
the player making
ludo-gm:GameEnvironment
(
ludo-gm
)
0.025
n/a (use in LOD)
http://ns.inria.fr/ludo/v1/gamemodel#GameEnvironment
rdfs:comment
by
populating the virtual space with game objects.
@en
ludo-gm:GameActingScript
(
ludo-gm
)
0.023
n/a (use in LOD)
http://ns.inria.fr/ludo/v1/gamemodel#GameActingScript
rdfs:comment
Is composed
by
one or more acting coordination
@en
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